Talk:Issues related to fonts

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Revision as of 23:58, 5 June 2013 by Rsx11m (talk | contribs) (recently encountered issues, need to be properly explained)
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Two more issues worth mentioning:

  • On Windows, the DirectWrite fonts (enabled with hardware acceleration) increase the line spacing [1] and can also affect the dialog window size being too small [2]. Switching off Direct2D with gfx.direct2d.disabled and restarting resolves those issues. DirectWrite fonts can be enforced even without Direct2D support by toggling gfx.font_rendering.directwrite.enabled.
  • Downloadable fonts are used sometimes by websites to present site-specific icons as "text" by using a specific "character" for their icon. Switching off gfx.downloadable_fonts.enabled or when the fonts aren't available (or just slow to load), this leads to a fall-back to a different font which may look like gibberish in the displayed page (maybe add that to the first section on hex-code boxes?).

--Rsx11m 23:58, 5 June 2013 (UTC)